Difference between revisions of "Sanctuary (spell)"
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Jump to navigationJump to search (Created page with "<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB |school=abjuration |p=2 |level=1st |range=30 feet |time=1 bonus action |duration=1 minute |You wa...") |
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|time=1 [[bonus action]] | |time=1 [[bonus action]] | ||
|duration=1 minute | |duration=1 minute | ||
− | |You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a {{wis}} [[saving throw]]. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a {{S|Fireball}}.{{a}}If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends. | + | |You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a {{wis}} [[saving throw]]. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a {{S|Fireball}}.{{a}}If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.{{a}}{{BonusActionSpell}} |
|summary=You ward a creature within range against attack, which remains protected so long as it doesn't harm other creatures. | |summary=You ward a creature within range against attack, which remains protected so long as it doesn't harm other creatures. | ||
|save=wis | |save=wis | ||
Line 17: | Line 17: | ||
|wa=yes | |wa=yes | ||
|wi=yes | |wi=yes | ||
+ | |witch=yes | ||
|armos=yes | |armos=yes | ||
|fairy=yes | |fairy=yes | ||
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|time=1 [[bonus action]] | |time=1 [[bonus action]] | ||
|duration=1 minute | |duration=1 minute | ||
− | |You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a {{wis}} [[saving throw]]. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a {{S|Fireball}}.{{a}}If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends. | + | |You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a {{wis}} [[saving throw]]. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a {{S|Fireball}}.{{a}}If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.{{a}}{{BonusActionSpell}} |
}}</tab></tabs><noinclude> | }}</tab></tabs><noinclude> | ||
{{clear}} | {{clear}} | ||
− | </noinclude> | + | {{SRD}}</noinclude> |
Latest revision as of 08:36, 11 December 2020
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Player's Guide |
System Reference |
Compendium |
2-point abjuration | |
Casting time: | 1 bonus action |
Range: | 30 feet |
Components: | V, S |
Duration: | 1 minute |
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.
If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.
On the turn you cast this spell, you can't use your action to cast a spell other than a cantrip.
1st-level abjuration | |
Casting time: | 1 bonus action |
Range: | 30 feet |
Components: | V, S |
Duration: | 1 minute |
You ward a creature within range against attack. Until the spell ends, any creature who targets the warded creature with an attack or a harmful spell must first make a Wisdom saving throw. On a failed save, the creature must choose a new target or lose the attack or spell. This spell doesn't protect the warded creature from area effects, such as the explosion of a fireball.
If the warded creature makes an attack, casts a spell that affects an enemy, or deals damage to another creature, this spell ends.
On the turn you cast this spell, you can't use your action to cast a spell other than a cantrip.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]