Difference between revisions of "Golden Rope (creature)"

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<noinclude>{{Path|Creatures|Monstrosities|[[Rope (creature)|Rope]]|'''Golden Rope'''}}</noinclude>
 
<noinclude>{{Path|Creatures|Monstrosities|[[Rope (creature)|Rope]]|'''Golden Rope'''}}</noinclude>
 
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|quote=The legendary Golden Rope. It’s much more aggressive than the normal ones: it will attack you on sight.
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|quotesource=Figurine description, [[The Minish Cap]]
 
|title=Golden Rope
 
|title=Golden Rope
 
|image=https://i.imgur.com/vldrznv.png
 
|image=https://i.imgur.com/vldrznv.png

Revision as of 21:31, 4 February 2020

CreaturesMonstrositiesRopeGolden Rope

Golden Rope
Tiny monstrosity (rope), unaligned
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Armor Class 17
Heart Points 90 (20d4 + 40)
Speed 50 ft.
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STR
12 (+1)
DEX
24 (+7)
CON
14 (+2)
INT
3 (-4)
WIS
10 (+0)
CHA
5 (-3)
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Saving Throws Wis +3
Damage Resistances lightning, radiant
Condition Immunities charmed, frightened, paralyzed
Senses darkvision 60 ft., passive Perception 10
Languages
Challenge 7 (2,900 XP) Proficiency Bonus +3    
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Charge. If the rope moves at least 20 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 7 (2d6) piercing damage.

Improved Initiative. The golden rope (creature) has advantage on any ability check it makes to determine turn order in combat.

Legendary Resistance (1/day). If the golden rope (creature) fails a saving throw, it can choose to succeed instead.

Powerful Attacks. A weapon attack deals one extra die of its damage when the rope hits with it (included in the attack), and these weapon attacks are magical.


Actions

Multiattack. The rope makes two attacks.

Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 7 (2d6 + 7) piercing damage plus 7 (2d6) poison damage.


Legendary Actions

The golden rope can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The golden rope regains spent legendary actions at the start of its turn.

Detect. The rope makes a Wisdom (Perception) check.

Withdraw. The rope uses the Disengage action, and jumps up to 25 feet.

Attack. (Costs 2 Actions). The rope moves up to 25 feet and makes a bite attack.

“The legendary Golden Rope. It’s much more aggressive than the normal ones: it will attack you on sight.”
— Figurine description, The Minish Cap

An extremely rare variant of rope that hunts in solitude, the golden rope derives its name from its gold-colored body. It wields uncanny speed, and is both more durable and much stronger than ordinary ropes. Indeed, it is one of the legendary creatures collectively called golden monsters.
     Environment: Hills, Urban

Related pages


The material on this page is based primarily on content found in The Minish Cap, which is copyright Nintendo Co., Ltd.