Difference between revisions of "Bombchu (magic item)"

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|A '''bombchu''' is a mouse-like device constructed of thin, glistening metal and packed with explosive powder. One is just over 1 foot long, almost 1 foot wide, and about 3 or 4 inches tall. One weighs 10 pounds.<br/>{{tab}}As an action, you can activate this device by setting it down on the ground.  The ''bombchu'' will race forward in the direction of your choice, in a zig-zagging but straight line at high speed. It hums with a loud and distinct sound as it travels. It travels 100 feet in this direction on the turn you activate it, and an additional 100 feet in this direction at the start of each of your turns if it has not yet exploded. While it is traveling autonomously, a ''bombchu'' has an [[Armor Class|AC]] of 18. It travels over up any wall, over ceilings, or through any [[difficult terrain]] without slowing down. If the ''bombchu'' enters water, it continues to travel along the bottom of the reservoir unimpeded.<br/>{{tab}}A traveling ''bombchu'' will explode upon entering a creature's space, taking damage, or after it travels 300 feet. When it explodes, all creatures within 5 feet of it must make a DC 13 {{dex}} saving throw. If you are proficient with bombs, add your proficiency bonus to this DC. On a failed save, a target suffers 4d6 thunder damage from a loud explosion. The damage a ''bombchu'' deals to objects and structures is doubled.
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|A '''bombchu''' is a mouse-like device constructed of thin, glistening metal and packed with explosive powder. One is just over 1 foot long, almost 1 foot wide, and about 3 or 4 inches tall. One weighs 5 pounds.{{a}}You can use your action to set this device on the ground, activating it.  The ''bombchu'' will then race forward in the direction of your choice 100 feet. It travels underwater, up walls, through [[difficult terrain]], and even across ceilings without slowing down. If the bombchu enters a creature's space, takes damage, hits a solid object, or reaches the end of its 100-foot trajectory it explodes. When the bombchu explodes, everything 5 feet of it must succeed on a DC 13 {{dex}} [[saving throw]] or take 4d6 thunder damage. This damage is doubled against objects and creatures.  If you are proficient with bombs, add your proficiency bonus to this DC.
 
|summary=This device shoots along the ground in a straight line before exploding violently.
 
|summary=This device shoots along the ground in a straight line before exploding violently.
 
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Revision as of 21:28, 30 December 2020

Wondrous item (bomb), uncommon minor
800 rupees


A bombchu is a mouse-like device constructed of thin, glistening metal and packed with explosive powder. One is just over 1 foot long, almost 1 foot wide, and about 3 or 4 inches tall. One weighs 5 pounds.
     You can use your action to set this device on the ground, activating it. The bombchu will then race forward in the direction of your choice 100 feet. It travels underwater, up walls, through difficult terrain, and even across ceilings without slowing down. If the bombchu enters a creature's space, takes damage, hits a solid object, or reaches the end of its 100-foot trajectory it explodes. When the bombchu explodes, everything 5 feet of it must succeed on a DC 13 Dexterity saving throw or take 4d6 thunder damage. This damage is doubled against objects and creatures. If you are proficient with bombs, add your proficiency bonus to this DC.


The material on this page is based primarily on content found in Ocarina of Time, Majora's Mask, Oracle of Ages, and Oracle of Seasons, which are all copyright Nintendo Co., Ltd.