Difference between revisions of "Ravio's Bracelet (magic item)"

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|imagelink=https://zelda.gamepedia.com/Ravio%27s_Bracelet
 
|imagelink=https://zelda.gamepedia.com/Ravio%27s_Bracelet
|summary=Gain advantage on saves against being paralyzed, petrified, or stunned.  You can cast ''mergewall'' on yourself.
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|summary=Gain [[advantage]] on [[saving throw|save]]s against being [[paralyzed]], [[petrified]], or [[stunned]].  You can cast [[Mergewell (spell)|''mergewall'']] on yourself.
 
|This golden bracelet bears a dim purple gem on its center. While wearing it, you have [[advantage]] on any [[saving throw]] to prevent being [[paralyzed]], [[petrified]], or [[stunned]].<br/>{{tab}}'''''Requires attunement.''''' If you are the unwilling target of the {{Spell|Mergewall}} spell, you are instead treated as if you are a willing target.<br/>{{tab}}'''''Requires attunement.''''' You can cast {{Spell|Mergewall}} on yourself as an action.  Once this spell ends, at least 1 minute must pass before you can again be the target of a ''mergewall'' spell.  
 
|This golden bracelet bears a dim purple gem on its center. While wearing it, you have [[advantage]] on any [[saving throw]] to prevent being [[paralyzed]], [[petrified]], or [[stunned]].<br/>{{tab}}'''''Requires attunement.''''' If you are the unwilling target of the {{Spell|Mergewall}} spell, you are instead treated as if you are a willing target.<br/>{{tab}}'''''Requires attunement.''''' You can cast {{Spell|Mergewall}} on yourself as an action.  Once this spell ends, at least 1 minute must pass before you can again be the target of a ''mergewall'' spell.  
 
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{{Source|A Link Between Worlds}}
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<noinclude>{{Source|A Link Between Worlds}}</noinclude>

Revision as of 09:11, 20 October 2019

Wondrous item, legendary major

This golden bracelet bears a dim purple gem on its center. While wearing it, you have advantage on any saving throw to prevent being paralyzed, petrified, or stunned.
     Requires attunement. If you are the unwilling target of the mergewall spell, you are instead treated as if you are a willing target.
     Requires attunement. You can cast mergewall on yourself as an action. Once this spell ends, at least 1 minute must pass before you can again be the target of a mergewall spell.


The material on this page is based primarily on content found in A Link Between Worlds, which is copyright Nintendo Co., Ltd.