Difference between revisions of "Great Mothula (creature)"
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==Related pages== | ==Related pages== | ||
− | * The six stages of a mothula's life cycle each have their own page and challenge rating: [[Morth (creature)|morth]] (0), [[Moth (creature)|moth]] ({{frac|1|8}}), [[Wingless Mothula (creature)|wingless mothula]] (2), [[Mothula (creature)|mothula]] (3), [[Mighty Mothula (creature)|mighty mothula]] (7), and [[ | + | * The six stages of a mothula's life cycle each have their own page and challenge rating: [[Morth (creature)|morth]] (0), [[Moth (creature)|moth]] ({{frac|1|8}}), [[Wingless Mothula (creature)|wingless mothula]] (2), [[Mothula (creature)|mothula]] (3), [[Mighty Mothula (creature)|mighty mothula]] (7), and [[Great Mothula (creature)|great mothula]] (12) |
* [[Swarm of Morths (creature)|Swarm of morths]] | * [[Swarm of Morths (creature)|Swarm of morths]] | ||
* [[Swarm of Moths (creature)|Swarm of moths]] | * [[Swarm of Moths (creature)|Swarm of moths]] |
Revision as of 16:19, 22 December 2020
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Player's Guide |
System Reference |
Compendium |
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This page or section is incomplete, and will eventually be expanded with more information. |
Great Mothula | |||||
Large monstrosity (mothula), chaotic evil Armor Class 16 (natural armor) Heart Points 190 (20d10 + 80) Speed 40 ft., climb 40 ft., fly 60 ft. | |||||
STR 15 (+2) |
DEX 18 (+4) |
CON 18 (+4) |
INT 9 (-1) |
WIS 16 (+3) |
CHA 9 (-1) |
Damage Vulnerabilities fire | |||||
Damage Immunities falling | |||||
Senses darkvision 120 ft., passive Perception 13 | |||||
Languages — | |||||
Challenge 12 (8,400 XP) | Proficiency Bonus +4 | ||||
Challenge Alternatives 0, 1/8, 2, 3, 7 | |||||
Evasion. When the mothula is subjected to an effect that allows a Dexterity saving throw to take only half damage, it instead takes no damage on a success, and only half damage if it fails.
Flyby. While it is flying, the mothula's movement doesn't provoke reactions. Legendary Resistance (3/day). If the mothula fails a saving throw, it can choose to succeed instead. | |||||
Actions Multiattack. The mothula either makes two slams then bites, or make three fire bolt attacks. Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (2d12 + 2) bludgeoning damage, and a Large or smaller creature must succeed on a DC 13 Strength saving throw or be knocked prone. Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 18 (3d10 + 2) piercing damage. Fire Bolt. Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 16 (3d10) fire damage. Spawn (Recharge 5-6). The mothula spews a swarm of morths, a swarm of moths, or a red bubble into any open space within 10 feet of it. |
Environment: Forest, Ruins
The Legend of Zelda: Boss Fight - Mothula by BradyGoldsmith of DeviantArt
This artwork is used without the explicit permission of its creator, and will be removed at request.
Related pages
- The six stages of a mothula's life cycle each have their own page and challenge rating: morth (0), moth (1⁄8), wingless mothula (2), mothula (3), mighty mothula (7), and great mothula (12)
- Swarm of morths
- Swarm of moths
- Red bubble
- Fire gohma
The material on this page is based primarily on content found in A Link to the Past, which is copyright Nintendo Co., Ltd.
- Variant creatures
- !
- Creatures
- Challenge 12 creatures
- Large-sized creatures
- Monstrosities
- Mothula
- Creatures of chaotic evil alignment
- Creatures with a climb speed
- Creatures with a fly speed
- Creatures not proficient in any skills
- Creatures without resistances
- Creatures without condition immunities
- Creatures without language
- Creatures with a fire vulnerability
- Creatures immune to falling damage
- Creatures with Multiattack
- Creatures with the Slam action
- Creatures with the Bite action
- Creatures with the Fire Bolt action
- Creatures with the Spawn (Recharge 5-6) action
- Creatures found in caves
- Creatures found in forests
- Content originating from A Link to the Past