Difference between revisions of "Korok Leaf (magic item)"

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<noinclude>{{Navi|MI}}
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{|
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|width=50%|</noinclude>
 
{{MIB
 
{{MIB
 
|title=Korok Leaf
 
|title=Korok Leaf
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|imagelink=https://zelda.gamepedia.com/Korok_Leaf
 
|imagelink=https://zelda.gamepedia.com/Korok_Leaf
 
|summary=This fan-like leave can be used to create a powerful gust that can push away creatures.
 
|summary=This fan-like leave can be used to create a powerful gust that can push away creatures.
|This large green leaf is about three feet across at its widest point, and unlike normal leaves it will not decay over time.  It is said to originate from {{R|Korok}}s, or at least the forests where these beings dwell.<br/>{{tab}}As an action, you can use two hands to swing the leave in a wide arc to send out a huge gust of wind in a line 30 feet long and 5 feet wide. Until the start of your next turn, any creature moving against this wind treats it as [[difficult terrain]].  Any creature in this line must make a {{Str}} [[saving throw]] (DC 13).  On a failed save, the creature is pushed 10 feet directly away from you.  On a failure of 5 or more, the creature is also knocked [[prone]].  A Tiny creature has [[disadvantage]] on this save, while a Large or larger creature has [[advantage]].
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|cost=600
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|This large green leaf is about three feet across at its widest point, and unlike normal leaves it will not decay over time.  It is said to originate from {{R|Korok}}s, or at least the forests where these beings dwell. As an action, you can use two hands to swing the leave in a wide arc to send out a huge gust of wind in a line 30 feet long and 5 feet wide, which blows away any lightweight unattended objects in its path.{{a}}Until the start of your next turn, any creature moving against this wind treats it as [[difficult terrain]].  Any creature in this line must make a {{Str}} [[saving throw]] (DC 13).  On a failed save, the creature is pushed 10 feet directly away from you.  On a failure of 5 or more, the creature is also knocked [[prone]].  A Tiny creature has [[disadvantage]] on this save, while a Large or larger creature has [[advantage]].
 
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<noinclude>
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|{{Quote|A single swing of this giant, sturdy leaf can create a gust of wind strong enough to blow away light objects. These will sometimes fall off trees as they're chopped down.|Hyrule Compendium}}
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|}</noinclude>
  
  
 
{{clear}}
 
{{clear}}
 
<noinclude>{{Source|Breath of the Wild}}</noinclude>
 
<noinclude>{{Source|Breath of the Wild}}</noinclude>

Latest revision as of 21:35, 31 December 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
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Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

Wondrous item, common major
600 rupees


This large green leaf is about three feet across at its widest point, and unlike normal leaves it will not decay over time. It is said to originate from koroks, or at least the forests where these beings dwell. As an action, you can use two hands to swing the leave in a wide arc to send out a huge gust of wind in a line 30 feet long and 5 feet wide, which blows away any lightweight unattended objects in its path.
     Until the start of your next turn, any creature moving against this wind treats it as difficult terrain. Any creature in this line must make a Strength saving throw (DC 13). On a failed save, the creature is pushed 10 feet directly away from you. On a failure of 5 or more, the creature is also knocked prone. A Tiny creature has disadvantage on this save, while a Large or larger creature has advantage.
“A single swing of this giant, sturdy leaf can create a gust of wind strong enough to blow away light objects. These will sometimes fall off trees as they're chopped down.”
— Hyrule Compendium


The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.