Difference between revisions of "Korok Leaf (magic item)"
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+ | <noinclude>{{Navi|MI}} | ||
+ | {| | ||
+ | |width=50%|</noinclude> | ||
{{MIB | {{MIB | ||
|title=Korok Leaf | |title=Korok Leaf | ||
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|imagepx= | |imagepx= | ||
|imagelink=https://zelda.gamepedia.com/Korok_Leaf | |imagelink=https://zelda.gamepedia.com/Korok_Leaf | ||
− | |summary=This fan-like leave can be used to create a powerful | + | |summary=This fan-like leave can be used to create a powerful gust that can push away creatures. |
− | |This large green leaf is about three feet across at its widest point, and unlike normal leaves it will not decay over time. It is said to originate from {{R|Korok}}s, or at least the forests where these beings dwell. | + | |cost=600 |
+ | |This large green leaf is about three feet across at its widest point, and unlike normal leaves it will not decay over time. It is said to originate from {{R|Korok}}s, or at least the forests where these beings dwell. As an action, you can use two hands to swing the leave in a wide arc to send out a huge gust of wind in a line 30 feet long and 5 feet wide, which blows away any lightweight unattended objects in its path.{{a}}Until the start of your next turn, any creature moving against this wind treats it as [[difficult terrain]]. Any creature in this line must make a {{Str}} [[saving throw]] (DC 13). On a failed save, the creature is pushed 10 feet directly away from you. On a failure of 5 or more, the creature is also knocked [[prone]]. A Tiny creature has [[disadvantage]] on this save, while a Large or larger creature has [[advantage]]. | ||
}} | }} | ||
+ | <noinclude> | ||
+ | |{{Quote|A single swing of this giant, sturdy leaf can create a gust of wind strong enough to blow away light objects. These will sometimes fall off trees as they're chopped down.|Hyrule Compendium}} | ||
+ | |}</noinclude> | ||
{{clear}} | {{clear}} | ||
<noinclude>{{Source|Breath of the Wild}}</noinclude> | <noinclude>{{Source|Breath of the Wild}}</noinclude> |
Latest revision as of 21:35, 31 December 2020
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Player's Guide |
System Reference |
Compendium |
Wondrous item, common major 600 rupees This large green leaf is about three feet across at its widest point, and unlike normal leaves it will not decay over time. It is said to originate from koroks, or at least the forests where these beings dwell. As an action, you can use two hands to swing the leave in a wide arc to send out a huge gust of wind in a line 30 feet long and 5 feet wide, which blows away any lightweight unattended objects in its path. Until the start of your next turn, any creature moving against this wind treats it as difficult terrain. Any creature in this line must make a Strength saving throw (DC 13). On a failed save, the creature is pushed 10 feet directly away from you. On a failure of 5 or more, the creature is also knocked prone. A Tiny creature has disadvantage on this save, while a Large or larger creature has advantage. |
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The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.