Difference between revisions of "Gallery Shooting (fighting style)"
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− | {{FSB| | + | {{FSB|summary='''''General.''''' Your ranged attacks become more powerful versus any target within 30 feet.|<ul><li>Add a d4 [[bonus die]] to all ranged weapon attack rolls against targets 30 feet or closer to you. {{Bonus Die}}</li> |
− | + | <li>You do not suffer the normal disadvantage on an attack roll for using a ranged weapon while you are [[Threatened]].</li> | |
− | + | <li>If your ranged weapon attack hits a [[Surprised]] creature, the weapon's damage die is [[Max damage|maximized]].<!--This doesn't maximize any [[bonus dice]].--></li></ul>| that excels at close-ranged shooting, especially at Hyrule's famous shooting galleries|image=https://i.imgur.com/I27BZOQ.png|imagelink=https://zeldawiki.wiki/wiki/Shooting_Gallery}}<noinclude> | |
− | + | {{Clear}} | |
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+ | {{Source}}</noinclude> |
Latest revision as of 12:57, 3 April 2024
Gallery Shooting is a fighting style that excels at close-ranged shooting, especially at Hyrule's famous shooting galleries. While you have this style, you gain these benefits:
- Add a d4 bonus die to all ranged weapon attack rolls against targets 30 feet or closer to you. If different features add bonus dice to your damage roll, they don't combine. Add only the highest.
- You do not suffer the normal disadvantage on an attack roll for using a ranged weapon while you are Threatened.
- If your ranged weapon attack hits a Surprised creature, the weapon's damage die is maximized.
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.