Difference between revisions of "Horse Call (magic item)"
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|title=Horse Call | |title=Horse Call | ||
|rarity=uncommon | |rarity=uncommon | ||
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|m=major | |m=major | ||
|type=Wondrous item | |type=Wondrous item | ||
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|imagelink=https://zelda.gamepedia.com/Horse_Call | |imagelink=https://zelda.gamepedia.com/Horse_Call | ||
− | |summary=Teleport | + | |summary=Teleport a coordinated, willing beast to a nearby space. |
− | |You | + | |You cancoordinate this horseshoe-shaped whistle to a willing [[beast]] during a [[short rest]]. While the beast is coordinated, anyone who uses their action to blow the whistle will teleport the beast to an unoccupied, safe space within 30 feet of them. The beast chooses the space. The beast only appears if it is willing and it would be able to travel to that space through normal means if given enough time. A {{C|riding horse}} cannot be teleported across the sea, for example. |
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Latest revision as of 00:19, 16 April 2020
Wondrous item, uncommon major
You cancoordinate this horseshoe-shaped whistle to a willing beast during a short rest. While the beast is coordinated, anyone who uses their action to blow the whistle will teleport the beast to an unoccupied, safe space within 30 feet of them. The beast chooses the space. The beast only appears if it is willing and it would be able to travel to that space through normal means if given enough time. A riding horse cannot be teleported across the sea, for example.
You cancoordinate this horseshoe-shaped whistle to a willing beast during a short rest. While the beast is coordinated, anyone who uses their action to blow the whistle will teleport the beast to an unoccupied, safe space within 30 feet of them. The beast chooses the space. The beast only appears if it is willing and it would be able to travel to that space through normal means if given enough time. A riding horse cannot be teleported across the sea, for example.
The material on this page is based primarily on content found in Twilight Princess, which is copyright Nintendo Co., Ltd.