Difference between revisions of "Wake-Up Mushroom (magic item)"

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|summary=A mushroom with a violent odor that snaps awake an unconscious creature.
|This pungent orange-capped mushroom awakes those who smell it.  You can administer it to an [[unconscious]] creature as an action, which awakens the creature at the start of your next turn.  If the creature has 0 {{hp}} but is not dead, it regains 1 {{hp}} just before awakening.  The mushroom has no effect on constructs or undead.  Administering the mushroom does not consume it.<br/>{{tab}}Each day at dawn, roll a d6.  On a 1, the mushroom loses its aroma and its effect.
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|This pungent orange-capped mushroom awakes those who smell it.  You can administer it to an [[unconscious]] creature as an action, which awakens the creature at the start of your next turn.  If the creature has 0 {{hp}} but is not dead, it regains 1 heart point just before awakening.  The mushroom has no effect on constructs or undead.  Administering the mushroom consumes it.
 
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|{{Quote|This item can be bought from Syrup in the Minish Woods. It has a powerful smell that will wake up anyone immediately.|Encyclopedia}}
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{{Source|The Minish Cap}}
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{{Source|The Minish Cap}}</noinclude>

Latest revision as of 18:52, 14 December 2020

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3cuTCbz.png

Wondrous item, common minor

This pungent orange-capped mushroom awakes those who smell it. You can administer it to an unconscious creature as an action, which awakens the creature at the start of your next turn. If the creature has 0 heart points but is not dead, it regains 1 heart point just before awakening. The mushroom has no effect on constructs or undead. Administering the mushroom consumes it.
“This item can be bought from Syrup in the Minish Woods. It has a powerful smell that will wake up anyone immediately.”
Encyclopedia

The material on this page is based primarily on content found in The Minish Cap, which is copyright Nintendo Co., Ltd.