Difference between revisions of "Cleaving (fighting style)"
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− | {{FSB|summary='''''General.''''' Reducing a creature to 0 hp lets you take an extra action to [[Attack action|Attack]], [[Dash]], [[Dodge]], or [[Help]]. | + | <noinclude>{{Navi|Fighting Style}} |
+ | </noinclude>{{FSB|summary='''''General.''''' Reducing a creature to 0 hp lets you take an extra action to [[Attack action|Attack]], [[Dash]], [[Dodge]], or [[Help]]. | ||
|Once on each of your turns, if you reduce a creature to 0 heart points with a melee weapon attack or [[unarmed strike]], you can take an extra action thanks to a rush of adrenaline. This action must be [[Attack action|Attack]], [[Dash]], [[Dodge]], or [[Help]]. | |Once on each of your turns, if you reduce a creature to 0 heart points with a melee weapon attack or [[unarmed strike]], you can take an extra action thanks to a rush of adrenaline. This action must be [[Attack action|Attack]], [[Dash]], [[Dodge]], or [[Help]]. | ||
− | }} | + | }}<noinclude> |
+ | {{clear}} | ||
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+ | {{Original}}</noinclude> |
Latest revision as of 02:41, 3 April 2024
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Player's Guide |
System Reference |
Compendium |
Cleaving is a fighting style. While you have this style, you gain these benefits:
Once on each of your turns, if you reduce a creature to 0 heart points with a melee weapon attack or unarmed strike, you can take an extra action thanks to a rush of adrenaline. This action must be Attack, Dash, Dodge, or Help.
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