Difference between revisions of "Swampfighter (feat)"

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{{FeatBox|title=Swampfighter|pre=[[Lizal (race)|Lizal race]]|racial=yes|You have trained to be an elite warrior among lizal, embodying traditional combat styles and tactics of your people. You gain the following benefits:<br/>
 
{{FeatBox|title=Swampfighter|pre=[[Lizal (race)|Lizal race]]|racial=yes|You have trained to be an elite warrior among lizal, embodying traditional combat styles and tactics of your people. You gain the following benefits:<br/>
{{tab}}'''''Martial Advantage.''''' When you use the [[Attack action|Attack]] action to hit a creature with a melee attack, if that creature is within 5 feet of your ally and that ally isn't [[incapacitated]], you can use your [[bonus action]] to deal an extra 1d6 damage to the creature you hit.<br/>
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* '''''Martial Advantage.''''' When you use the [[Attack action|Attack]] action to hit a creature with a melee attack, if that creature is within 5 feet of your ally and that ally isn't [[incapacitated]], you can use your [[bonus action]] to deal an extra 1d6 damage to the creature you hit.<br/>
{{tab}}'''''Shield Breaker.''''' If you score a [[critical hit]] hit with a melee attack against a creature, any nonmagical [[shield]] the target is wielding becomes damaged beyond use.<br/>
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* '''''Shield Breaker.''''' If you score a [[critical hit]] hit with a melee attack against a creature, any nonmagical [[shield]] the target is wielding becomes damaged beyond use.<br/>
{{tab}}'''''Skill Proficiency.''''' You gain proficiency in your choice of either [[Athletics]] or [[Stealth]].}}
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* '''''Skill Proficiency.''''' You gain proficiency in your choice of either [[Athletics]] or [[Stealth]].}}
 
[[Category:Lizal]]
 
[[Category:Lizal]]

Revision as of 12:57, 7 July 2019

Prerequisite: Lizal race

You have trained to be an elite warrior among lizal, embodying traditional combat styles and tactics of your people. You gain the following benefits:
  • Martial Advantage. When you use the Attack action to hit a creature with a melee attack, if that creature is within 5 feet of your ally and that ally isn't incapacitated, you can use your bonus action to deal an extra 1d6 damage to the creature you hit.
  • Shield Breaker. If you score a critical hit hit with a melee attack against a creature, any nonmagical shield the target is wielding becomes damaged beyond use.
  • Skill Proficiency. You gain proficiency in your choice of either Athletics or Stealth.