Difference between revisions of "Demon Carver (magic item)"

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|title=Demon Carver
 
|title=Demon Carver
 
|rarity=rare
 
|rarity=rare
|attunement=requires attunement
 
 
|m=major
 
|m=major
 
|type=Weapon
 
|type=Weapon
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|imagepx=
 
|imagepx=
 
|imagelink=https://www.zeldadungeon.net/wiki/Demon_Carver
 
|imagelink=https://www.zeldadungeon.net/wiki/Demon_Carver
|This weapon is notoriously wielded by high-ranking members of the [[Yiga]] clan, imbued with fierce magic and a vicious design intended to instill fear. You have a +1 bonus on weapon and damage rolls made with this magic {{Item|scimitar}}. If you use it to make an attack against a [[surprised]] creature, you have [[advantage]] on the attack roll.<br/>{{tab}}If you kill a creature or roll a [[natural 20]] for your attack roll with this weapon, you can choose for this act to instill fear in your foes. All opposing creatures within 30 feet who can see you must succeed on a DC 15 {{wis}} saving throw or become [[frightened]] of you for 1 minute. At the end of each of its turns, a creature can repeat this saving throw, ending the effect on itself on a success.  
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|This weapon is notoriously wielded by high-ranking members of the [[Yiga]] clan, imbued with fierce magic and a vicious design intended to instill fear. You have a +1 bonus on attack and damage rolls made with this magic {{Item|scimitar}}. If you use it to make an attack against a [[surprised]] creature, you have [[advantage]] on the attack roll.<br/>{{tab}}If you kill a creature with an attack with this weapon, you can choose for this act to instill fear in your foes. All opposing creatures within 30 feet who can see you must succeed on a DC 15 {{wis}} saving throw or become [[frightened]] of you for 1 minute. At the end of each of its turns, a creature can repeat this saving throw, ending the effect on itself on a success.  
 
|summary=This +1 [[scimitar]] lets you strike [[frightened|fear]] in your enemies.
 
|summary=This +1 [[scimitar]] lets you strike [[frightened|fear]] in your enemies.
 
}}
 
}}

Latest revision as of 01:27, 17 April 2020

Weapon (scimitar), rare major

This weapon is notoriously wielded by high-ranking members of the Yiga clan, imbued with fierce magic and a vicious design intended to instill fear. You have a +1 bonus on attack and damage rolls made with this magic scimitar. If you use it to make an attack against a surprised creature, you have advantage on the attack roll.
     If you kill a creature with an attack with this weapon, you can choose for this act to instill fear in your foes. All opposing creatures within 30 feet who can see you must succeed on a DC 15 Wisdom saving throw or become frightened of you for 1 minute. At the end of each of its turns, a creature can repeat this saving throw, ending the effect on itself on a success.


The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.