Difference between revisions of "Pegasus Boots (magic item)"
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|imagelink=https://zelda.gamepedia.com/Pegasus_Boots | |imagelink=https://zelda.gamepedia.com/Pegasus_Boots | ||
|summary=Enhance your [[Dash Action|Dash action]], make charge attacks, and double your [[jumping|long jump]]. | |summary=Enhance your [[Dash Action|Dash action]], make charge attacks, and double your [[jumping|long jump]]. | ||
− | |These magical boots are accented with white-feathered wings. You feel light on your feet while wearing them. While you are attuned to and wearing these boots, you gain the following benefits.<br/>{{tab}}'''''Fast Dashing.''''' When you use your action to [[Dash Action|Dash]], your speed for the turn triples instead of doubles.<br/>{{tab}}'''''Charge Attack.''''' On any turn you use your action to [[Dash Action|Dash]], if you move at least 10 feet straight towards a creature or object, you can use your [[bonus action]] to make one {{str}}-based melee attack at the end of that movement, and the damage dice from your weapon is doubled (e.g., 4d6 from a {{Item|greatsword}} attack instead of 2d6).<br/>{{tab}}'''''Dashing Leaps.''''' The distance of your [[jumping|long jump]] doubles, but only if you have a running start. | + | |These magical boots are accented with white-feathered wings. You feel light on your feet while wearing them. While you are attuned to and wearing these boots, you gain the following benefits.<br/>{{tab}}'''''Fast Dashing.''''' When you use your action to [[Dash Action|Dash]], your speed for the turn triples instead of doubles. There is no increase if you use your [[bonus action]] or an extra action<!-- such as ''haste'' or Action Surge--> to Dash.<br/>{{tab}}'''''Charge Attack.''''' On any turn you use your action to [[Dash Action|Dash]], if you move at least 10 feet straight towards a creature or object, you can use your [[bonus action]] to make one {{str}}-based melee attack at the end of that movement, and the damage dice from your weapon is doubled (e.g., 4d6 from a {{Item|greatsword}} attack instead of 2d6).<br/>{{tab}}'''''Dashing Leaps.''''' The distance of your [[jumping|long jump]] doubles, but only if you have a running start. |
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Revision as of 20:36, 8 February 2020
Wondrous item (footwear), rare major
These magical boots are accented with white-feathered wings. You feel light on your feet while wearing them. While you are attuned to and wearing these boots, you gain the following benefits.
Fast Dashing. When you use your action to Dash, your speed for the turn triples instead of doubles. There is no increase if you use your bonus action or an extra action to Dash.
Charge Attack. On any turn you use your action to Dash, if you move at least 10 feet straight towards a creature or object, you can use your bonus action to make one Strength-based melee attack at the end of that movement, and the damage dice from your weapon is doubled (e.g., 4d6 from a greatsword attack instead of 2d6).
Dashing Leaps. The distance of your long jump doubles, but only if you have a running start.
These magical boots are accented with white-feathered wings. You feel light on your feet while wearing them. While you are attuned to and wearing these boots, you gain the following benefits.
Fast Dashing. When you use your action to Dash, your speed for the turn triples instead of doubles. There is no increase if you use your bonus action or an extra action to Dash.
Charge Attack. On any turn you use your action to Dash, if you move at least 10 feet straight towards a creature or object, you can use your bonus action to make one Strength-based melee attack at the end of that movement, and the damage dice from your weapon is doubled (e.g., 4d6 from a greatsword attack instead of 2d6).
Dashing Leaps. The distance of your long jump doubles, but only if you have a running start.
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.
Categories:
- Magic items
- Wondrous items
- Rare
- Major
- Content originating from A Link to the Past
- Content originating from Link's Awakening
- Content originating from Four Swords
- Content originating from Four Swords Adventures
- Content originating from The Minish Cap
- Content originating from A Link Between Worlds
- Content originating from five or more Zelda games