Difference between revisions of "Goron (species)"
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{{RT|Size}} Gorons are usually between 6 and 8 feet in height, and quite stocky. Your size is Medium.<br/> | {{RT|Size}} Gorons are usually between 6 and 8 feet in height, and quite stocky. Your size is Medium.<br/> | ||
{{RT|Speed}} Your base walking speed is only 20 feet.<br/> | {{RT|Speed}} Your base walking speed is only 20 feet.<br/> | ||
− | {{RT|Stone Armor}} Your Armor Class is never lower than | + | {{RT|Stone Armor}} Your Armor Class is never lower than 12 + your {{con}} modifier.<br/> |
{{RT|Iron Fists}} Your [[unarmed strike]] deals bludgeoning damage equal to 1d4 + your {{str}} modifier.<br/> | {{RT|Iron Fists}} Your [[unarmed strike]] deals bludgeoning damage equal to 1d4 + your {{str}} modifier.<br/> | ||
{{RT|Fire Resistance}} You have [[Damage resistance|resistance]] to fire damage and your body cannot catch flame.<br/> | {{RT|Fire Resistance}} You have [[Damage resistance|resistance]] to fire damage and your body cannot catch flame.<br/> |
Revision as of 14:21, 12 January 2020
This page or section is incomplete, and will eventually be expanded with more information. |
Player-character details
Alignment. Although gorons can alienate those outside their kin group, they form strong bonds with those they trust. They have a tendency towards lawful good.
Age. Gorons reach adulthood in 9 to 12 years but can live to be over 100.
Diet. Gorons subsist entirely by consuming rare rocks and precious gems; most common stones aren't nutritious to them. Each day you must consume at least 10 rupees worth of gemstones (or rupees themselves) to avoid exhaustion, but you require no water.
Names
Although gorons only have one gender, all goron names are all considered male. These names more often than not consist of at least one "go" or "da" syllable. Deep vowel sounds such as "ah," "oh," and "oo" are prominent. "R" consonants are also very common, especially in the center of the name.
Examples: Biggoron, Darbus, Daruk, Darmani, Darunia, Gongoron, Gorko, Gortram, Kabetta, Kagoron, Lyndae, Medigoron, Reagah, Rohan, Strade, Tanko, Volcon, Yunobo
Subrace | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Cave & Traveling | 5' 5" | +3d10 | 450 lb. | × (2d8) |
Mountain | 6' 0" | +2d12 | 400 lb. | × (2d10) |
Player-character traits
Built like mountains, eating rocks, and wading through lava — gorons are nothing if not hardy and impregnable
Ability Score Increase. Your Strength and Constitution scores each increase by 1.
Size. Gorons are usually between 6 and 8 feet in height, and quite stocky. Your size is Medium.
Speed. Your base walking speed is only 20 feet.
Stone Armor. Your Armor Class is never lower than 12 + your Constitution modifier.
Iron Fists. Your unarmed strike deals bludgeoning damage equal to 1d4 + your Strength modifier.
Fire Resistance. You have resistance to fire damage and your body cannot catch flame.
Goron Roll. When you use your action to Dash, you can increase your speed by 40 feet instead of the normal amount. On the turn you use this action, you can use your bonus action to make an unarmed strike.
Languages. You can read, write, and speak both Goro and Hylian.
Subraces. Choose one subrace from cave, mountain, or traveling.
Cave goron
Living underground and inside of cavernous hills, cave gorons are well adapted to subterranean life. These are by far the most abundant variety of gorons.
Ability Score Increase. Your Constitution score increases by an additional 1.
Darkvision.
Goron Toughness. Your heart point maximum increases by 1, and it increases by 1 every time you gain a level.
Dense. You sink to the bottom of any body of water you enter. You have disadvantage on ability checks and saving throws made to keep your balance or avoid being knocked prone.
Mountain goron
Living atop mountains and hills, your people are taller and more athletic than other gorons. These tribes tend to live in relative isolation.
Ability Score Increase. Your Strength score increases by an additional 1.
Natural Athlete. You are proficient in the Athletics skill.
Goron Fortitude. When you make a Constitution saving throw, you can do so with advantage. Once you use this feature, you must finish a short or long rest before you use it again.
Dense. You sink to the bottom of any body of water you enter. You have disadvantage on ability checks and saving throws made to keep your balance or avoid being knocked prone.
Traveling goron
Rare but renowned are the gorons who travel the seas and plains, far beyond where most gorons dwell. These gorons are usually drawn by the riches and gemstones that can be earned in the company of other races. Many are merchants, some are diplomats, and a few are adventurers.
Ability Score Increase. Your Charisma score increases by 1.
Traveler's Gait. Your base walking speed increases to 30 feet.
Skill Proficiency. You have proficiency in one skill of your choice from Intimidation, Insight, and Persuasion.
Tool Proficiency. You have proficiency in your choice of bombsmith's tools, potter's tools, prospector's tools, smith's tools, or drums. Alternatively you can read, write, and speak one more language of your choice.
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.
- !
- Stone Armor trait
- Iron Fists trait
- Fire Resistance trait
- Goron Roll trait
- Darkvision trait
- Goron Toughness trait
- Dense trait
- Natural Athlete trait
- Goron Fortitude trait
- Traveler's Gait trait
- Skill Proficiency trait
- Tool Proficiency trait
- Races of Light
- Races
- Humanoids
- Goron
- Common
- Content originating from Ocarina of Time
- Content originating from Majora's Mask
- Content originating from Oracle of Ages
- Content originating from Oracle of Seasons
- Content originating from Twilight Princess
- Content originating from The Wind Waker
- Content originating from Four Swords Adventures
- Content originating from The Minish Cap
- Content originating from Phantom Hourglass
- Content originating from Spirit Tracks
- Content originating from Skyward Sword
- Content originating from Breath of the Wild
- Content originating from five or more Zelda games