Difference between revisions of "Table of Very Rare Major Magic Items"

From Legends of Hyrule
Jump to navigationJump to search
 
Line 1: Line 1:
<noinclude>The following table predominantly contains [[very rare magic items|very rare]] [[major magic items|major]] [[magic items]].  It is often impossible to find a buyer or seller for these items, but potentially possible with enough [[downtime]].  If found, one can be bought for over a million [[rupees]], and sold for half as much.
+
{{Table of Magic Items
 
+
|rarity=very rare
This table is meant to augment or replace the "Magic Item Table H" on page 148 of the ''Dungeon Master's Guide.''
+
|m=major
 
+
|replace=H
</noinclude>{|
+
|page=148
! d100 &nbsp;!! Magic item
+
}}
|-
 
| a || aaa
 
|}<noinclude>
 
 
 
 
 
[[Category:Tables]]
 
[[Category:Lists]]
 
[[Category:Very rare]]
 
[[Category:Magic items|*H]]</noinclude>
 

Latest revision as of 14:38, 11 July 2019

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

The following table predominantly contains very rare major magic items. Very rare items are so valuable that if you want to sell one you've found, the task of finding someone willing and able to buy one at full price may be very difficult. It's very rare for even one of these items to be available for purchase in a town.

If you find a fair seller, the expected asking price for a magic item like this is around 75,000 (4d4 × 7,500) rupees. If you sell this magic item to a honorable and fair buyer, you can expect to accrue in profit around 37,500 (2d4 × 7,500) rupees.


Name Type Summary
Amber Earrings Wondrous item You gain a bonus to AC based on the earrings' rarity.
Ancient Shield Shield This +1 iron shield grants resistance to radiant damage, and can reflect certain spells back at their origin.
Armor Ring Ring You gain a bonus to AC based on the ring's rarity.
Barbarian Armor Armor This hide armor grants you a bonus to Str-based damage rolls and to Str (Athletics) checks.
Biggoron's Sword Weapon Any hit with this +1 greatsword deals an extra 2d6 slashing damage.
Blizzga Mail Armor This armor grants resistance to cold damage, plus a few other momentary benefits.
Blue Mail Armor This armor grants resistance to bludgeoning, piercing, and slashing damage but has a lower AC than plate or half-plate.
Bomb Bag Wondrous item This magic bag can spontaneously produce bombs.
Bombchu Bag Wondrous item This magic bag can spontaneously produce bombchu.
Bremen Mask Wondrous item This magic mask grants advantage on Wis (Animal Handling) checks and any Cha checks made to lead or inspire.
Cane of Somaria Rod This magic rod lets you cast somaria indefinitely.
Daybreaker Shield This +2 iron shield grants climate endurance, and resistance to lightning damage.
Fairy's Hammer Weapon This +2 hammer or warhammer can be telepathically levitated and controlled.
Flamebreaker Armor Armor Gain resistance to fire damage and gain a +1 bonus to AC.
Frostblade Weapon Attacks with this magic sword can freeze your foes.
Frostspear Weapon Attacks with this magic spear can freeze your foes.
Gilded Sword Weapon This magic sword deals an extra 1d12 slashing damage on every hit.
Great Frostblade Weapon Attacks with this magic greatsword can freeze your foes.
Guardian Weapon Weapon This magic weapon deals extra force damage.
Hero's Bow Weapon You have a +3 bonus to attack and damage rolls with this magic shortbow.
Hero's Shield Shield This magic iron shield increases your AC by 5 instead of 2.
Kokiri Spear Weapon You can wield this +1 weapon as a greatclub, spear, glaive, or lance. Any hit with it deals an extra 1d8 radiant damage. It can cast gust, air slash, or feather fall.
Lucky Cap Wondrous item If you are subjected to a saving throw that halves the damage you take on a success, you instead take no damage on a success.
Lynel Bow Weapon This lynel-made shortbow deals extra damage based on its rarity.
Lynel Crusher Weapon This lynel-made crusher deals extra damage based on its rarity.
Lynel Fur Armor Gain resistance to cold, fire, and lightning damage and a bonus to Cha (Intimidation).
Lynel Shield Shield Gain a bonus to your AC based on this shield's rarity. You can also use it as a quick, effective melee weapon.
Lynel Spear Weapon This lynel-made glaive deals extra damage based on its rarity.
Lynel Sword Weapon This lynel-made longsword deals extra damage based on its rarity.
Magical Shield Shield
Megaton hammer Weapon This magic maul deals an extra 2d6 force damage on a hit.
Meteor Rod Rod
Nayru's Love Wondrous item Become immune to all damage for at least one round.
Pendant of Courage Wondrous item Your Dex and Cha can't be lower than 19. You have advantage on any save against being frightened.
Pendant of Memories Wondrous item Gain advantage on all Int, Wis, and Cha saving throws.
Pendant of Power Wondrous item Your Str and Con can't be lower than 19. You have advantage on any save against being poisoned.
Pendant of Wisdom Wondrous item Your Int and Wis can't be lower than 19. You have advantage on any save against being charmed.
Power Ring Ring Add a bonus die to damage rolls with melee or thrown weapons.
Protection Ring Ring Reduce damage you take by 5, with some caveats.
Rang Ring Ring Gain a bonus to attack and damage rolls with returning thrown weapons.
Scattershot Weapon Add a bonus to attack and damage rolls made with this magic slingshot. A swarm does not resist this weapon's damage.
Sea-Breeze Boomerang Weapon Once per turn, when you take the Attack action on your turn to attack a creature with this boomerang, you can make an extra attack against a different creature.
Thrower's Mitt Wondrous item Add a bonus to attack and damage rolls you make with thrown weapons.
Tiger Scroll Wondrous item
Volga Mail Armor Gain resistance to fire damage. Temporarily gain a fly speed or immunity to fire damage.
Wing Tunic Armor Gain a fly speed of 50 feet.

This table is meant to augment or replace the "Magic Items Table H" on page 148 of the Dungeon Master's Guide.