Difference between revisions of "Fiery Aeralfos (creature)"

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<noinclude>{{Path|Creatures|Humanoids|[[Lizal (race)|Lizal]]||[[Aeralfos (creature)|Aeralfos]]|'''Fiery Aeralfos'''}}</noinclude>
 
<noinclude>{{Path|Creatures|Humanoids|[[Lizal (race)|Lizal]]||[[Aeralfos (creature)|Aeralfos]]|'''Fiery Aeralfos'''}}</noinclude>
 
{{CB
 
{{CB
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|summary=A winged anthropomorphic lizard. Unlike most {{C|Aeralfos}}, this one can breathe fire and wields draconic power.
 
|challenge=7
 
|challenge=7
 
|tier=standard
 
|tier=standard

Revision as of 13:38, 14 December 2020

CreaturesHumanoidsLizalAeralfosFiery Aeralfos

Fiery Aeralfos
Medium humanoid (lizal), neutral evil
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Armor Class 17 (chain shirt, iron shield)
Heart Points 91 (14d8 + 28)
Speed 30 ft., fly 60 ft.
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STR
14 (+2)
DEX
17 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
9 (-1)
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Skills Acrobatics +6, Perception +3
Damage Immunities acid, fire
Senses passive Perception 13
Languages Lizal
Challenge 7 (2,900 XP) Proficiency Bonus +3    
Challenge Alternatives 1/2, 2, 4, 7, 10, 13, 16
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Dive Attack. If the aeralfos is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deals an extra 9 (2d8) damage to the target.

Evasion. When the aeralfos is subjected to an effect that allows a Dexterity saving throw to take only half damage, it instead takes no damage on a success, and only half damage if it fails.

Flyby. While it is flying, the aeralfos's movement doesn't provoke reactions.


Actions

Multiattack. The aeralfos makes three melee attacks or two ranged attacks.

Broadsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage, or 16 (3d8 + 3) piercing damage if made as part of a dive attack.

Fire Bolt. Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 16 (3d10) fire damage.

Clawshot. Ranged Weapon Attack: +6 to hit, range 50 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is Medium or smaller, it must succeed on a DC 15 Strength save or be pulled up to the aeralfos' altitude (up to 50 feet), then fall, taking 1d6 bludgeoning damage for every 10 feet fallen (maximum 10d6) and land prone.

Fire Breath (Recharge 5-6). The aeralfos exhales fire in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as much damage on a successful one.


Reactions

Deflect. The aeralfos adds 3 to its AC against one ranged attack that would hit it. To do so, the aeralfos must see the attacker and be wielding a shield.

     Vibrantly distinguished with bright red scales, cyan eyes, and blue-colored wings, a fiery aeralfos has inherited draconic mutations to become much more powerful than a typical aeralfos. One can even exhale draconic flames, and shrug off any levels of heat or acid with ease.
     Environment: Hills, Ruins, Sky


Related pages

  • Aeralfos have seven different stat blocks, each representing different capabilities and Challenge Ratings: 1/2, 2, 4, 7, 10, 13, and 16.
  • Lizal (race), the race to which this creature belongs
  • Vire (creature), another flying monster that often employs kiting tactics


The material on this page is based primarily on content found in Hyrule Warriors, which is copyright Nintendo Co., Ltd.