Difference between revisions of "Elementalist (feat)"

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Revision as of 11:09, 12 December 2020

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Player's Guide

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Creature Overview
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Magic Item Overview
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3cuTCbz.png

Choose one damage type from acid, cold, fire, lightning, necrotic, poison, radiant, and thunder.
  • When you cast a damage-dealing spell using a number of magic points equal to or less than you proficiency bonus, you can change one of the spell's damage types to your chosen type.
  • When you make a damage roll dealing damage of the chosen type, your roll ignores damage resistance specific to that damage type.
  • You gain three Ele-Dice, each of which is a d10. Once per round, you can expend one of these dice when you witness a damage roll of your chosen type (no action required). You can choose to either add the die result as a bonus die to the damage roll, or subtract the die's rolled result from the damage as reduction. If the damage affects multiple targets, your Ele-Die only affects one target. You do not need to be causing or taking the damage yourself to use this effect. Any Ele-Dice you expend are regained when you finish a long rest.