Difference between revisions of "Scorching Ray (spell)"
From Legends of Hyrule
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|school=evocation | |school=evocation | ||
|range=120 feet | |range=120 feet | ||
− | |You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.{{a}}{{AHL}} For every two extra points, you create one additional ray. | + | |You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.{{a}}{{AHL}} For every two extra points, you create one additional ray. You can wait to see how one ray's attack and damage rolls resolve before you decide the target of the next ray. |
|summary=Hurl three rays of flame at one target or several. Each ray that hits deals 2d6 fire damage. | |summary=Hurl three rays of flame at one target or several. Each ray that hits deals 2d6 fire damage. | ||
|save=ranged | |save=ranged |
Latest revision as of 20:28, 11 December 2020
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Player's Guide |
System Reference |
Compendium |
3-point evocation | |
Casting time: | 1 action |
Range: | 120 feet |
Components: | V, S |
Duration: | Instantaneous |
You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For every two extra points, you create one additional ray. You can wait to see how one ray's attack and damage rolls resolve before you decide the target of the next ray.
2nd-level evocation | |
Casting time: | 1 action |
Range: | 120 feet |
Components: | V, S |
Duration: | Instantaneous |
You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]