Difference between revisions of "Eldin Smog (spell)"

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m (Guy moved page Eldin Smog to Eldin Smog (spell))
 
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<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB
 
<noinclude>{{Navi|Spells}}</noinclude><tabs><tab name="Magic Points">{{SB
 
|school=conjuration
 
|school=conjuration
|p=7
+
|p=9
|level=5th
+
|level=6th
|range=120 feet
+
|range=100 feet
 
|concentration=yes
 
|concentration=yes
 
|duration=1 minute
 
|duration=1 minute
|comp=
+
|A 20-foot cube of burning black soot and smog erupts from a patch of ground in range.  The cloud spreads around corners, blocks light, and is [[heavily obscured]].  It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.  At the start of each of your turns, you can move the cloud up to 10 feet in any direction.{{a}}No creature can [[suffocation|breathe]] in the cloud.  A creature that starts its turn in the cloud or enters it on its turn must make a {{con}} saving throw.  On a failed save, a creature takes 6d8 fire damage and is [[blinded]] until the start of the start of its next turn.
|A 20-foot cube of burning black soot and smog erupts from a patch of ground in range.  The cloud spreads around corners, blocks light, and is [[heavily obscured]].  It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.  At the start of each of your turns, you can move the cloud up to 10 feet in any direction.{{a}}No creature can [[suffocation|breathe]] in the cloud.  A creature that starts its turn in the cloud or enters it on its turn must make a {{con}} saving throw.  On a failed save, a creature takes 6d8 fire damage and is [[blinded]] until the start of the start of its next turn.{{a}}{{AHL}} For each point, increase the damage by 1d8.
 
 
|summary=Conjure a cloud of fiery smoke that deals damage and blinds creatures.
 
|summary=Conjure a cloud of fiery smoke that deals damage and blinds creatures.
 
|save=con
 
|save=con
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|fi=yes
 
|fi=yes
 
|sh=yes
 
|sh=yes
|armos=yes
 
|dragon=yes
 
 
}}</tab><tab name="Spell Slots">{{SpellBox
 
}}</tab><tab name="Spell Slots">{{SpellBox
 
|school=conjuration
 
|school=conjuration
|level=5th
+
|level=6th
|range=120 feet
+
|range=100 feet
 
|concentration=yes
 
|concentration=yes
 
|duration=1 minute
 
|duration=1 minute
|comp=
+
|A 20-foot cube of burning black soot and smog erupts from a patch of ground in range.  The cloud spreads around corners, blocks light, and is [[heavily obscured]].  It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.  At the start of each of your turns, you can move the cloud up to 10 feet in any direction.{{a}}No creature can [[suffocation|breathe]] in the cloud.  A creature that starts its turn in the cloud or enters it on its turn must make a {{con}} saving throw.  On a failed save, a creature takes 6d8 fire damage and is [[blinded]] until the start of the start of its next turn.}}</tab></tabs><noinclude>
|A 20-foot cube of burning black soot and smog erupts from a patch of ground in range.  The cloud spreads around corners, blocks light, and is [[heavily obscured]].  It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.  At the start of each of your turns, you can move the cloud up to 10 feet in any direction.{{a}}No creature can [[suffocation|breathe]] in the cloud.  A creature that starts its turn in the cloud or enters it on its turn must make a {{con}} saving throw.  On a failed save, a creature takes 6d8 fire damage and is [[blinded]] until the start of the start of its next turn.{{a}}{{AHLS}} When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for every slot level above 5th.}}</tab></tabs><noinclude>
 
 
{{clear}}
 
{{clear}}
  
  
 
</noinclude>
 
</noinclude>

Latest revision as of 20:23, 11 December 2020

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3cuTCbz.png

9-point conjuration
Casting time:  1 action
Range:  100 feet
Components:  V, S
Duration:  Concentration, up to 1 minute

A 20-foot cube of burning black soot and smog erupts from a patch of ground in range. The cloud spreads around corners, blocks light, and is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. At the start of each of your turns, you can move the cloud up to 10 feet in any direction.
     No creature can breathe in the cloud. A creature that starts its turn in the cloud or enters it on its turn must make a Constitution saving throw. On a failed save, a creature takes 6d8 fire damage and is blinded until the start of the start of its next turn.
6th-level conjuration
Casting time:  1 action
Range:  100 feet
Components:  V, S
Duration:  Concentration, up to 1 minute

A 20-foot cube of burning black soot and smog erupts from a patch of ground in range. The cloud spreads around corners, blocks light, and is heavily obscured. It lasts for the duration or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it. At the start of each of your turns, you can move the cloud up to 10 feet in any direction.
     No creature can breathe in the cloud. A creature that starts its turn in the cloud or enters it on its turn must make a Constitution saving throw. On a failed save, a creature takes 6d8 fire damage and is blinded until the start of the start of its next turn.