Varied Learning Spells

From Legends of Hyrule
Jump to navigationJump to search

Varied Learning Spells

The following spells may be acquired through your Varied Learning feature gained at 10th level, and are not normally part of the witch spell list.

The list is hidden to prevent confusion with the witch spell list. Click [Expand] to reveal it.

Name MP School Summary
%PAGE% 2 abjuration Your bonus action grants a creature a +2 bonus to AC for up to 10 minutes.
%PAGE% 6 evocation A 20-foot square of ground becomes electrified, becoming difficult terrain and dealing lightning damage.
%PAGE% 6 conjuration You create a glass-like bridge up to 100 feet long and 20 feet wide over a chasm, river, or other obstacle.
%PAGE% 6 abjuration A willing creature you touch can't have its speed reduced or its movement restricted by most means for 1 hour.
%PAGE% 3 abjuration A creature you touch gains temporary heart points equal to 1d10 + your spellcasting ability modifier for the duration, or until you cast this spell again.
%PAGE% 3 transmutation A manufactured metal object in range intensely heats, damaging any creature on contact with it.
%PAGE% 1 evocation Use your bonus action to ignite a creature you've already hit with a melee attack this turn.
%PAGE% 2 evocation Three darts of magical force hit their targets without err, each dealing 1d4 + 1 damage.
%PAGE% 7 abjuration A creature you touch gains resistance to ranged attacks for up to 1 hour.
%PAGE% 3 abjuration You enhance a shield's defenses, and grant its wielder the ability to reflect ranged spell attacks.
%PAGE% 2 conjuration You create a lightweight blue orb or cube, and can use your reaction to detonate it with a concussive explosion.
%PAGE% 6 conjuration You conjure a stationary statue that lasts for 8 hours. It can shoot fiery projectiles.
%PAGE% 3 evocation Use your bonus action to summon and attack with a spectral weapon.
%PAGE% 3 abjuration You freeze an unattended object for 1 round. Any damage it takes is built up as momentum.
%PAGE% 6 transmutation You touch a section of stone no more than 5 feet in any dimension and form it into any shape that suits your purpose.
%PAGE% 4 transmutation Up to ten willing creatures gain the ability to traverse any liquid surface as if it was solid ground for 1 hour.
%PAGE% 2 illusion Your reaction imposes disadvantage on attack rolls targeting you.