Twilit Ray (spell)
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Player's Guide |
System Reference |
Compendium |
2-point evocation | |
Casting time: | 1 action |
Range: | 100 feet |
Components: | V, S |
Duration: | Instantaneous |
You hurl a crackling black sphere of arcane energy at a creature or object in range. Make a ranged spell attack against the target. On a hit, the target takes 2d6 radiant damage plus 2d6 necrotic damage.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, increase the radiant damage and necrotic damage by 1d6 each.
1st-level evocation | |
Casting time: | 1 action |
Range: | 100 feet |
Components: | V, S |
Duration: | Instantaneous |
You hurl a crackling black sphere of arcane energy at a creature or object in range. Make a ranged spell attack against the target. On a hit, the target takes 2d6 radiant damage plus 2d6 necrotic damage.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, increase the radiant damage and necrotic damage by 1d6 for each spell slot level above 1st.