Smash Attack (technique)

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standard technique — action
Attack a Small or Tiny creature, using a melee weapon attack or unarmed strike. Your attack roll must add your Strength modifier, instead of another ability modifier.
     On a hit, the creature is sent flying directly away from you to land Prone. The distance flown is 10 feet for a Small creature, or 30 feet for a Tiny one.
     If the creature's trajectory is stopped, it takes an extra 1d6 bludgeoning damage for every 10 feet it had yet to travel. If the creature's trajectory was stopped by another creature whose space it couldn't move through, that second creature also takes this damage.


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