Special Move (technique)

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standard technique — action
When you first learn this technique, choose any 2-point spell with a cast time of "action" and a duration of "instant" that doesn't restore heart points. As the technique, you expend a Stamina Die to cast that spell, with its normal casting time and components.
     You can provide the somatic components of this spell even while wielding a weapon or shield, though if you’re wearing heavy attire it can still interfere with casting.
     Your casting ability for this spell is the highest from your Intelligence, Wisdom, and Charisma.


The material on this page is based primarily on content found in Super Smash Bros., which is copyright Nintendo Co., Ltd.