Baneful Ray (spell)
From Legends of Hyrule
Revision as of 10:00, 30 November 2020 by Guy (talk | contribs) (Guy moved page Baneful Ray to Baneful Ray (spell))
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
7-point evocation | |
Casting time: | 1 action |
Range: | 60 feet |
Components: | V, S |
Duration: | Instantaneous |
You project a ray of divine power to harshly judge a creature in range that you can see. Make a ranged spell attack against the target. On a hit, the target takes 4d12 Sage Damage and the target is afflicted with one use of your bane per your Bless or Bane if you have any remaining, ignoring the normal range.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each extra point, increase the damage dice by 1d12.
5th-level evocation | |
Casting time: | 1 action |
Range: | 60 feet |
Components: | V, S |
Duration: | Instantaneous |
You project a ray of divine power to harshly judge a creature in range that you can see. Make a ranged spell attack against the target. On a hit, the target takes 7d6 Sage Damage and the target is afflicted with one use of your bane per your Bless or Bane if you have any remaining, ignoring the normal range.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, add 2d6 damage dice for each slot level above 5th.