Fire/10th
From Legends of Hyrule
Jump to navigationJump to searchFire Divinity
At 14th level, you learn to augment bane, blessings, or senses with truly divine power from the gods. You gain one of the following benefits:
- Scorn of Din. Once per turn, when a creature under your bane is hit by any attack, the attacker may add a d6 bonus die to the damage roll. If an attack misses the creature, you can use your reaction to end the bane and force the attack to hit instead.
- Valoo's Rage. A creature under your bane gains no benefit from resistance or immunity to fire damage. When the baned creature takes fire damage, you can end the bane as a reaction to impose vulnerability to the damage roll and cause the creature to be ignited.
- Eldin's Volcano. Using your action to bane a creature also ignites it. Any creature you hit with any attack roll is ignited. As an action, you can deal 1d12 fire damage to all ignited creatures within 60 feet of you.
- Volvagia's Heatsense. You can use your action to gain blindsight out to a range of 60 feet. This blindsight lasts until the start of your next turn.