Magic Missile (spell)
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Player's Guide |
System Reference |
Compendium |
2-point evocation | |
Casting time: | 1 action |
Range: | 120 feet |
Components: | V, S |
Duration: | Instantaneous |
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
Upcast. You can upcast this spell by expending extra magic points when you cast it. For each point, the spell creates one more dart for each slot level above 1st.
1st-level evocation | |
Casting time: | 1 action |
Range: | 120 feet |
Components: | V, S |
Duration: | Instantaneous |
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot level above 1st.
The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]