Marvelous Melody (spell)
From Legends of Hyrule
Jump to navigationJump to searchPlease download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives. | ||
Player's Guide |
System Reference |
Compendium |
cantrip-point enchantment | |
Casting time: | 1 action |
Range: | 5 |
Components: | V, M (a musical instrument with which you are proficient) |
Duration: | 1 round |
Your music flows into a melody so marvelous it melts the aggression of those around you. Each creature in range other than you must make an Intelligence saving throw. A deafened creature automatically succeeds on the save.
On a failed save, a creature takes 1d4 psychic damage and has disadvantage on the first attack roll it makes against you before the end of your next turn. If a creature fails its save by 10 or more, it is instead charmed by you until the end of your next turn.
This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).