Category:Radiant damage spells

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The following spells may deal radiant damage.

Name MP Lv School Summary
Beamos 0 evocation Your eyes project a beam of searing energy, dealing more damage if you haven't moved since the start of your last turn.
Blinding Radiance 6 4th evocation You emit a bright flash, damaging and blinding nearby creatures.
Conjure Sol 11 8th conjuration Summon a powerful glowing orb that can either damage or empower those touched by the light it emits.
Din's Javelin 10 7th evocation You hurl a divine javelin up to 150 feet, with a hit dealing 6d12 damage and igniting the target.
Flame Strike 7 5th evocation A vertical column of divine flame deals fire and radiant damage. A successful Dex save halves damage.
Guardian Laser 8 5th evocation You charge up an extremely powerful beam of radiant energy, then shoot it at a target during your next turn.
Laser Focus 3 2nd divination Your supernatural focus into a creature grants improvements to checks and damage rolls targeting it.
Luminous Lure 0 enchantment A creature must make a Charisma saving throw or be pulled 10 feet towards you, then take 1d8 radiant damage if it is within 5 feet of you.
Radiant Weapon 8 5th evocation A weapon you touch deals an extra 2d10 radiant damage for up to 1 hour.
Ray of Radiance 0 evocation You hurl a ball of light, dealing radiant damage and briefly illuminating the target.
Sacred Flame 0 evocation Flame-like radiance descends on a creature that you can see within range.
Sparkle 0 evocation For 1 minute, you can replace your unarmed strikes with melee spell attacks that deal radiant damage.
Sunburst 12 8th evocation A brilliant flash of sunlight deals radiant damage and blinds several creatures.
Twilit Ray 2 1st evocation You hurl a crackling black sphere of arcane energy at a creature or object in range to deal two types of damage.