Armed (feat)

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You have trained all varieties of weapons, to the point you can pick up almost anything and wield it like a master. You gain the following benefits:
  • Increase your Strength or Dexterity by 1, if doing so does not exceed your maximum score for that ability.
  • You gain proficiency with all simple weapons and martial weapons.
  • You add your proficiency bonus to attack rolls with improvised weapons.
  • You can choose for your unarmed strike to deal bludgeoning damage equal to 1d4 + your Strength modifier.