Pols Roar (creature)

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CreaturesUndeadPols Roar

Pols Roar
Large undead, neutral evil
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Armor Class 17 (natural armor)
Heart Points 114 (12d10 + 48)
Speed 30 ft.
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STR
18 (+4)
DEX
13 (+1)
CON
19 (+4)
INT
5 (-3)
WIS
11 (+0)
CHA
8 (-1)
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Damage Vulnerabilities thunder
Damage Resistances bludgeoning, piercing, slashing
Senses blindsight 30 ft., passive Perception 10
Languages
Challenge 6 (2,300 XP) Proficiency Bonus +3    
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Ambusher. The pols roar has advantage on attack rolls targeting any creature that has yet to have a turn in this combat.

Keen Hearing. The pols roar has advantage on Wisdom (Perception) checks that rely on hearing.

Sound Reliance. A pols roar has disadvantage on any saving throw to avoid being deafened. While deafened, it is stunned and can't use its blindsight.


Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 27 (4d12 + 4) piercing damage. A Medium or smaller creature is grappled (escape DC 14) and restrained by the pols roar. It can only grapple one creature at a time.

Pounce. (Recharge 5-6) The pols roar jumps a height or distance of up to 30 feet and makes one bite attack with advantage. This movement does not provoke opportunity attacks.

“A ghost with big ears and a weak point—he hates loud noise.”
— Manual, The Legend of Zelda

A pols roar bears an uncanny resemblance to the more ommon pols voice. Rather than a cute little bunny monster, however, its body is almost entirely a gigantic mouth used to pounce and devour almost any creature whole.

Related pages

  • Pols voice, a smaller and cuter but still dangerous creature with a bizarrely similar appearance, but much different behavior
  • Digdogger, another monster with a weakness to loud noises


The material on this page is based primarily on content found in The Legend of Zelda and Phantom Hourglass, both of which are copyright Nintendo Co., Ltd.