Blue Tektite (creature)
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Tektite | |||||
Medium beast, unaligned Armor Class 14 (natural armor) Heart Points {{{hp}}} Speed 30 ft., climb 30 ft. | |||||
STR 12 (+1) |
DEX 14 (+2) |
CON 10 (+0) |
INT 3 (-4) |
WIS 11 (+0) |
CHA 6 (-2) |
Skills Acrobatics +4 | |||||
Senses darkvision 30 ft., passive Perception 10 | |||||
Languages — | |||||
Challenge 1/2 (100 XP) | Proficiency Bonus +2 | ||||
Lithe Leaps. The tektite can move across any difficult terrain as if it was normal terrain.
Evasive. While its movement isn't reduced, the tektite cannot be targeted with attacks made as reactions. Water Walker. The tektite can walk, jump, or slide over the surface of water as easily as it can move over land. | |||||
Actions Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 11 Strength saving throw or be knocked prone. |
“ | “These spidery things jump about all over the place. Red ones move about a lot and blue ones move only a little. Tektites have little fighting power.” |
— The Legend of Zelda manual |
These four-limbed, one-eyed carnivorous insects are aggressive hunters. They usually hunt in groups of three to eight. Tektite packs have an odd tactic: they leap great distances, then body slam their hard underbellies and legs into the prey with the intention of breaking bones and preventing escape. Once a foe is sufficiently unable to resist, a tektite slowly devours the disabled prey in nibbling bites, often while the victim is still alive. Tektites hunt indiscriminately, slamming into everything from small birds to traveling merchants, but rarely approach foes several times their size.
Versatile Habitation. Tektites travel far and wide to many different biomes, and their powerful legs can handle any terrain. Lakes, swamps, mountains, deserts, caverns, ruins, and more are home to these hunters.
Environment: Arctic, Caves, Coastal, Desert, Forest, Grassland, Hills, Lake, Ruins, Sea, Volcanic
Related pages
- Tough tektite, a more formidable tektite with higher leaps and a harder carapace
- Golden tektite, a legendary creature that gleams with divine magic
- Aru lowder, another one-eyed arachnid monster of comparable threat level
- Gohma, a monstrous arachnid of greater size and strength
The material on this page is based primarily on content found in AAAAAAAAAAAAAAAAAAAAAA, which is copyright Nintendo Co., Ltd.
Categories:
- Creatures
- Challenge 1/2 creatures
- Medium-sized creatures
- Beasts
- Creatures of unaligned alignment
- Creatures with a climb speed
- Creatures proficient in Acrobatics
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without condition immunities
- Creatures without damage immunities
- Creatures without language
- Creatures with the Slam action
- Pages with quotes
- Creatures found almost anywhere
- Creatures found in caves
- Creatures found on the coast
- Creatures found in deserts
- Creatures found in forests
- Creatures found in lakes or rivers
- Creatures found in grasslands or fields
- Creatures found in hills
- Creatures found in cold regions
- Creatures found near volcanoes
- Creatures found in the sea
- Creatures found in the Dark World
- Creatures found in the Fairy Realm
- Content originating from AAAAAAAAAAAAAAAAAAAAAA