Spoils

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Equipment→ Spoils

Spoils includes any valuable remains that are left behind by a monster when it is slain, but lack any immediate use like a weapon or a potion. Spoils could include anything from an aeralfos tail to chu jelly. Creature pages list possibilities for what types of creature spoils could be dropped by different creatures, but ultimately the DM is free to improvise whatever spoils seem appropriate if any.

Spoils can be sold, used as the material component of some spells, or used as materials in crafting. If sold, spoils fetch half their value in rupees. If used as the component for a spell, the spoils use their full value as the cost for the spell. If used for crafting, spoils similarly use their full value for material cost. Your DM may allow improvised uses such as using an aeralfos tail as an improvised weapon, or using chu jelly as a lubricant.

When using spoils as a material, your DM may or may not require the item to be somehow related to the intended effect. Chu jelly could be used for a potion for example, but it might be implausible to describe how it is useful for crafting an arrow.