Plummet (technique)
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While you have between 10 and 100 feet of altitude, as a reaction you can immediately plummet straight down. If you land, you take no damage from falling.
Each creature whose space you fell through or landed within 5 feet of must succeed on a Dexterity save. On a failed save, a creature takes 1d6 bludgeoning damage for every 10 feet you fell, up to a maximum of 10d6 at 100 feet.
If you're wielding a melee weapon, you can change the damage type to match that weapon.
Each creature whose space you fell through or landed within 5 feet of must succeed on a Dexterity save. On a failed save, a creature takes 1d6 bludgeoning damage for every 10 feet you fell, up to a maximum of 10d6 at 100 feet.
If you're wielding a melee weapon, you can change the damage type to match that weapon.