Wolfos (creature)

From Legends of Hyrule
Revision as of 20:41, 7 January 2022 by Guy (talk | contribs)
Jump to navigationJump to search
Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

←  #350: Wolf
Bestiary
 Wolfos  
#352: Wosu  →
“Draw it close to you and watch its movement carefully! Attack it when it drops its guard!”
— Navi the fairy, in Ocarina of Time
Wolfos
Medium monstrosity (wolfos), chaotic evil
Divider.png
Armor Class 14 (natural armor)
Heart Points 39 (6d8 + 12)
Speed 40 ft.
Divider.png
STR
16 (+3)
DEX
17 (+3)
CON
14 (+2)
INT
4 (-3)
WIS
8 (-1)
CHA
6 (-2)
Divider.png
Saving Throws Dex +5, Cha +0
Damage Resistances damage from non-silver weapons
Senses passive Perception 9
Languages
Challenge 2 (450 XP) Proficiency Bonus +2    
Divider.png
Keen Hearing and Smell. The wolfos has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Perfect Parry. While the wolfos is able to take reactions, any melee attack roll that targets it is made with disadvantage if the wolfos can see the attacker. If the wolfos is ever able to make an opportunity attack, it must do so.

Weak Point. Any target strike that targets the wolfos' tail ignores its damage resistance.


Actions

Reckless Multiattack. The wolfos makes two claw attacks and one bite attack. If none of these attacks hit, the wolfos is incapacitated until the start of its next turn.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Wolf-like monsters, wolfos are feared by those who traverse forests and swamps. Although they run on four legs, they stand on two legs to take swipes with their powerful claws. Although carnivorous, wolfos are known to kill any and all creatures found in its territory for little reason other than the pleasure of the kill. Despite their bestial appearance, wolfos hunt with warrior-like skill and cunning.
     Impenetrable Guard. Perhaps what makes a wolfos most ferocious is its capability to parry or endure almost all forms of conventional weaponry with its hook-like claws. Swords get blocked, spears get entangles, and even hammers are deflected. A wolfos can seldom be dominated in hand-to-hand combat unless its lack of intelligence, or uncontrollable bloodlust, is used against it.
     Environment: Forest, Ruins

fdOIiCB.png
Brendan Milos
This artwork is used without the explicit permission of its creator, and will be removed at request.

Related pages

  • White wolfos, a more powerful variety found in frosty mountains where their fur blends into the snow
  • Wolf, the common beast after which a wolfos is named


The material on this page is based primarily on content found in Ocarina of Time and Majora's Mask, both of which are copyright Nintendo Co., Ltd.