Pols Voice (creature)

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3cuTCbz.png

←  #247: Pokey
Bestiary
 Pols Voice  
#249: Popo  →
Pols Voice
Medium monstrosity, unaligned
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Armor Class 12
Heart Points 60 (8d8 + 24)
Speed 40 ft.
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STR
14 (+2)
DEX
15 (+2)
CON
17 (+3)
INT
4 (-3)
WIS
14 (+2)
CHA
11 (+0)
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Damage Vulnerabilities thunder
Senses blindsight 30 ft., passive Perception 12
Languages
Challenge 1 (200 XP) Proficiency Bonus +2    
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Keen Hearing. The pols voice has advantage on Wisdom (Perception) checks that rely on hearing.

Nimble Dodge. Melee attacks targeting the pols voice have disadvantage.

Sound Reliance. A pols voice has disadvantage on any saving throw to avoid being deafened. While deafened, it is stunned and can't use its blindsight.

Standing Leap. The pols voice can jump a length or height of up to 20 feet, with or without a running start.


Actions

Double Kick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 11 (2d8 + 2) bludgeoning damage.

“These monsters have notoriously large ears. They resemble a rabbit with no arms or legs and bounce around the inside dungeons. [...] They can withstand a lot of hits and are smart enough to jump out of the way of sword attacks; some are even immune to these to attacks. Pols voices are sensitive to sound and hate loud noises.”
Encyclopedia

Related pages

  • Pols Roar, a monstrous ghost with an uncannily similar appearance, but of terrifyingly different behavior
  • Digdogger, another creature with a weakness to loud noises


The material on this page is based primarily on content found in Link's Awakening, Oracle of Ages, and Oracle of Seasons, which are all copyright Nintendo Co., Ltd.