Skullrope (creature)

From Legends of Hyrule
Revision as of 15:39, 15 December 2020 by Guy (talk | contribs)
Jump to navigationJump to search

CreaturesUndeadRopeSkullrope

Skullrope
Tiny undead (corpse), chaotic evil
Divider.png
Armor Class 16 (natural armor)
Heart Points 22 (4d4 + 12)
Speed 40 ft.
Divider.png
STR
9 (-1)
DEX
18 (+4)
CON
16 (+3)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Divider.png
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 60 ft., passive Perception 8
Languages
Challenge 1 (200 XP) Proficiency Bonus +2    
Divider.png
Aggressive Speed. The rope can use its bonus action to move up to 20 feet in a straight line, as long as that movement is straight towards a hostile creature.

Charge. If the rope moves at least 20 feet straight toward a target and then hits it with a bite attack on the same turn, the target takes an extra 7 (2d6) piercing damage.


Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 3 (1d6) poison damage.

“These unsettling ropes with skull for heads reside in the Dark World, Ruins, and Lorule. In some dungeons, pulling the wrong lever can sometimes release a den of them.”
Encyclopedia

A skullrope is a mere rope revived into undeath and empowered with dark necrotic magic. They are sometimes employed by evil mages, and are most abundantly found in dungeons and ruins within the Dark World. Despite their undead nature, skullropes retain much of the instincts and behavior of living ropes.
     Undead Nature. The skullrope does not require air, food, water, or sleep.
     Environment: Ruins

Related pages

lULg7nT.png


The material on this page is based primarily on content found in A Link to the Past, A Link Between Worlds, and Tri-Force Heroes, which are all copyright Nintendo Co., Ltd.