Daruk's Shield (spell)

From Legends of Hyrule
Revision as of 15:11, 8 December 2020 by Guy (talk | contribs) (Guy moved page Daruk's Protection (spell) to Daruk's Shield (spell))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
Please download an offline copy of any page you may need. "Alt+Shift+P" can be used to make a printable PDF of any page. See also archives.

Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

6-point abjuration
Casting time:  1 action
Range:  Touch
Components:  V, S
Duration:  Concentration, up to 10 minutes

A creature you touch is surrounded with a semitransparent spherical shell, which follows the creature as it moves. Within the duration, if the target is hit by an attack roll, the shell repels this attack and forces it to miss instead. The shell fails to repel an attack if the target is surprised or if the attacker has advantage on their attack roll. Once the shell repels an attack, it breaks, and this spell ends.
     Upcast. You can upcast this spell by expending extra magic points when you cast it.  For every 3 extra points expended, the shell can repel one more attack before it breaks.
4th-level abjuration
Casting time:  1 action
Range:  Touch
Components:  V, S
Duration:  Concentration, up to 10 minutes

A creature you touch is surrounded with a semitransparent spherical shell, which follows the creature as it moves. Within the duration, if the target is hit by an attack roll, the shell repels this attack and forces it to miss instead. The shell fails to repel an attack if the target is surprised or if the attacker has advantage on their attack roll. Once the shell repels an attack, it breaks, and this spell ends.
     At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, for every two spell slot levels above 4th the shell repels one more attack before it breaks (two attacks with an 6th level slot, and three attacks with an 8th level slot).


The material on this page is based primarily on content found in Breath of the Wild, which is copyright Nintendo Co., Ltd.