Spook (spell)
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Player's Guide |
System Reference |
Compendium |
cantrip-point enchantment | |
Casting time: | 1 action |
Range: | 10 feet |
Components: | S |
Duration: | Instantaneous |
A creature in range suffers a momentary but overwhelming terror. It must succeed on a Charisma saving throw or take 1d8 psychic damage and be unable to take reactions until the start of its next turn. A creature automatically succeeds on this save if it can't be charmed or frightened.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).