Geography
From Legends of Hyrule
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Player's Guide |
System Reference |
Compendium |
Legends of Hyrule intends to represent a Hyrule thousands of times larger in terms of both size and population than has ever been possible in a Zelda game: traveling between major towns could take days, even the smallest villages have hundreds of citizens, and so on. Many details are left vague enough for the DM to improvise entirely new locations, storylines, and characters. |
This page or section is incomplete, and will eventually be expanded with more information. |
- Light World
- Great Sea
- Hyrule
- Central
- Akkala / "Eastern Hyrule"
- Eldin
- Faron
- Ordona
- Gerudo / Desert
- Hebra / Peak
- Lanaryu
- Necluda
- The Forsaken Province
- "Southern Hyrule"
- "Northern Hyrule"; Drablands
- Hytopia
- Termina
- Northern Mountains: Snowhead
- Eastern Valleys: Ikana
- Southern Swamps: Woodfall
- Western Coast: Great Bay
- Holodrum
- Labrynna
- Dragon Roost
- Forest Haven
- Land of Frost
- Windfall
- Outset
- Crescent
- Goron Island
- Mercada
- Molida
- Wayaway
- Hyrule
- Cloud Barrier
- City in the Sky
- Cloud Tops
- New Skyloft
- Subrosia
- The Moon
- Great Sea
- Dark World / Dark Realm
- Lorule
- Sacred Realm / Golden Land
- Temple of Light
- Twilight Realm
- Palace of Twilight
- Silent Realm / Realm of Trials
- Fairy Realm / Feywild
- Astral Realm / Astral Plane
- Dream Realm / Illusory Realm
- Koholint (possibly parallels a Light World location)
- Mushroom Kingdom