Frog (creature)

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←  #102: Froak
Bestiary
 Frog  
#104: Frypolar  →
Frog
Tiny beast, unaligned
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Armor Class 11
Heart Points 1 (1d4 - 1)
Speed 20 ft., swim 20 ft.
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STR
1 (-5)
DEX
13 (+1)
CON
8 (-1)
INT
1 (-5)
WIS
8 (-1)
CHA
4 (-3)
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Skills Perception +1, Stealth +3
Senses darkvision 30 ft., passive Perception 11
Languages
Challenge 0 (10 XP) Proficiency Bonus +2    
Challenge Alternatives Template:Frog/ACR
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Amphibious. The frog can breathe air and water.

Standing Leap. The frog's long jump is up to 10 feet and its high jump is up to 5 feet, with or without a running start.  


Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage. If the target is a Tiny creature, it is also grappled (escape DC 7) and restrained for as long as it remains grappled.  Until this grapple ends, the frog can't bite another target.

A common frog (or toad) has no effective attacks. It feeds on small insects and typically dwells near water, in trees, or underground.  
     Environment: Forest, Grassland, Lake

Related pages


The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]