Adventuring Gear
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Player's Guide |
System Reference |
Compendium |
Equipment→ Tools and Vehicles
Click an item's name to see a page describing that item.
AmmunitionBows, slingshots, and blowguns need ammunition for attacks.
Bombs and Traps
ClothesEvery character has at least one set of clothes, often worn under armor.
ContainersWhile an adventurer typically carries their gear in a backpack or adventure pouch, with a bottle or waterskin for drinking water, there are numerous other options.
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IlluminationMost adventurers need a way of lighting up dark caverns and dank dungeons.
Medicines and PotionsIn Hyrule you can typically ingest a potion with a bonus action, or administer it to an unconscious creature as an action.
Other Gear
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The text of this page is partly based on the the V5.1 Systems Reference Document (SRD). The text of both this page and the SRD are released under Creative Commons (“CC-BY-4.0”). [1]