Spook (spell)
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Player's Guide |
System Reference |
Compendium |
Enchantment cantrip | |
Casting time: | 1 action |
Range: | 10 feet |
Components: | S |
Duration: | Instantaneous |
A creature in range suffers a momentary but overwhelming terror. It must succeed on a Charisma saving throw or take 1d8 psychic damage and be unable to take reactions until the start of its next turn. A creature automatically succeeds on this save if it can't be frightened.
The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).