Ray of Radiance (spell)

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3cuTCbz.png

cantrip-point evocation
Casting time:  1 action
Range:  60 feet
Components:  V, S
Duration:  Instantaneous

You throw a glowing ball of magical energy at a creature or object in range. A hit target takes 1d8 radiant damage and sheds dim light out to a radius 10 feet until the end of your next turn. While it sheds this light, the target cannot be lightly obscured and it has disadvantage on any ability check made to Hide.