Leever (creature)
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Leever | |||||
Medium plant, unaligned Armor Class 12 (natural armor) Heart Points 39 (6d8 + 12) Speed 40 ft., burrow 30 ft. | |||||
STR 14 (+2) |
DEX 13 (+1) |
CON 14 (+2) |
INT 2 (-4) |
WIS 12 (+1) |
CHA 5 (-3) |
Condition Immunities blinded | |||||
Senses tremorsense 60 ft. (blind and deaf otherwise), passive Perception 11 | |||||
Languages — | |||||
Challenge 1/2 (100 XP) | Proficiency Bonus +2 | ||||
Amphibious. The leever can breathe air and water. | |||||
Actions Gore. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage. |
Etc. Leevers are most abundant in areas with loose sand easy for burrowing, whether in desolate deserts or sandy beaches.
Environment: Coastal, Desert
Related pages
- Giant leever, a larger variety said to appear after its lessers are slain en masse
- Golden leever, an extremely rare and legendary leever blessed with divine power
The material on this page is based on content found throughout the Legend of Zelda series, which is copyright Nintendo Co., Ltd.
Categories:
- !
- Creatures
- Challenge 1/2 creatures
- Medium-sized creatures
- Plants
- Creatures of unaligned alignment
- Creatures with a burrow speed
- Creatures not proficient in any skills
- Creatures without vulnerabilities
- Creatures without resistances
- Creatures without damage immunities
- Creatures without language
- Creatures immune to the blinded condition
- Creatures with the Gore action
- Creatures found on the coast
- Creatures found in deserts
- Content found throughout the Zelda series