Difference between revisions of "Shards of Twilight (spell)"
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|You hurl a glittering, mirror-like shard to strike a creature or object in range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. The shards vanish after the attack.{{a}}You can hurl additional shards when you reach higher levels: two shards at 5th level, three shards at 11th level, and four shards at 17th level. You can aim the shards at the same target or different ones. Make a separate attack roll for each shard. You cannot add [[bonus dice]] to the damage roll of any of these attacks after the first. | |You hurl a glittering, mirror-like shard to strike a creature or object in range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. The shards vanish after the attack.{{a}}You can hurl additional shards when you reach higher levels: two shards at 5th level, three shards at 11th level, and four shards at 17th level. You can aim the shards at the same target or different ones. Make a separate attack roll for each shard. You cannot add [[bonus dice]] to the damage roll of any of these attacks after the first. | ||
− | |summary=You hurl a | + | |summary=You hurl a glittering, mirror-like shard to strike a creature or object in range to deal 1d10 piercing damage. |
|save=ranged | |save=ranged | ||
|damage=piercing | |damage=piercing | ||
|twilit=yes | |twilit=yes | ||
}}</tab></tabs> | }}</tab></tabs> |
Revision as of 08:28, 8 December 2020
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Player's Guide |
System Reference |
Compendium |
cantrip-point conjuration | |
Casting time: | 1 action |
Range: | 30 feet |
Components: | V, S |
Duration: | Instantaneous |
You hurl a glittering, mirror-like shard to strike a creature or object in range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. The shards vanish after the attack.
You can hurl additional shards when you reach higher levels: two shards at 5th level, three shards at 11th level, and four shards at 17th level. You can aim the shards at the same target or different ones. Make a separate attack roll for each shard. You cannot add bonus dice to the damage roll of any of these attacks after the first.