Difference between revisions of "Armed (feat)"

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|You have trained all varieties of weapons, to the point you can pick up almost anything and wield it like a master.  You gain the following benefits:
 
|You have trained all varieties of weapons, to the point you can pick up almost anything and wield it like a master.  You gain the following benefits:

Revision as of 10:31, 3 December 2020

Navigation
Warning: Legends of Hyrule is still very unfinished and its content may radically change. In particular, there are plans to radically revision classes.
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Player's Guide

Character Creation
the next level
Classes
champ, opportunist, researcher, sage, scion
Species
gerudo, goron, hylian, rito, zora
anouki, deku, korok, twili, zonai
Equipment
armor, weapons, gear, tools, goods, services

System Reference

Hyrulean Guidelines
Using Ability Scores
str, dex, con, int, wis, cha
Time & Movement
Environment
Rest
Combat
Conditions
Downtime
Dungeon Mastering
encounters, progression, treasure, variant rules

Compendium

Languages
Feats
Fighting Styles
Techniques
Spellcasting
spell list, spell gallery
Creature Overview
monsters, NPCs, other creatures
Magic Item Overview
item list, item gallery
3cuTCbz.png

You have trained all varieties of weapons, to the point you can pick up almost anything and wield it like a master. You gain the following benefits:
  • You gain proficiency with all simple weapons and martial weapons.
  • You add your proficiency bonus to attack rolls with improvised weapons.
  • You can choose for your unarmed strike to deal bludgeoning damage equal to 1d4 + your Strength modifier.