Difference between revisions of "Martial Arts (talent)"
From Legends of Hyrule
Jump to navigationJump to searchLine 1: | Line 1: | ||
{{TB|clever|Specializing in swift [[unarmed strike]]s, you gain two benefits: | {{TB|clever|Specializing in swift [[unarmed strike]]s, you gain two benefits: | ||
* Your unarmed strike can deal bludgeoning damage equal to 1d4 + your {{dex}} modifier. | * Your unarmed strike can deal bludgeoning damage equal to 1d4 + your {{dex}} modifier. | ||
− | * If you make an unarmed strike as part of your [[Attack Action|Attack action]] and are not wielding any shield or weapon, you can make an extra unarmed strike as part of that same action. You don't add any ability modifier to the damage roll of this extra strike. | + | * If you make an unarmed strike as part of your [[Attack Action|Attack action]] and are not wielding any shield or weapon, you can make an extra unarmed strike as part of that same action. You don't add any ability modifier or [[bonus die]] to the damage roll of this extra strike. |
}} | }} |
Latest revision as of 18:01, 30 November 2020
Clever. Specializing in swift unarmed strikes, you gain two benefits:
- Your unarmed strike can deal bludgeoning damage equal to 1d4 + your Dexterity modifier.
- If you make an unarmed strike as part of your Attack action and are not wielding any shield or weapon, you can make an extra unarmed strike as part of that same action. You don't add any ability modifier or bonus die to the damage roll of this extra strike.