Difference between revisions of "Fire/10th"
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At 14th level, you learn to augment bane, blessings, or senses with truly divine power from the gods. You gain one of the following benefits: | At 14th level, you learn to augment bane, blessings, or senses with truly divine power from the gods. You gain one of the following benefits: | ||
− | * '''''Scorn of Din.''''' Once per turn, when a creature | + | * '''''Scorn of Din.''''' Once per turn, when a creature under your [[#Bless or Bane|bane]] is hit by any attack, the attacker may add a d6 [[bonus die]] to the damage roll. If an attack misses the creature, you can use your [[reaction]] to end the bane and force the attack to hit instead. |
− | + | * '''''Valoo's Rage.''''' A creature under your [[#Bless or Bane|bane]] gains no benefit from [[Damage Resistance|resistance]] or immunity to fire damage. When the baned creature takes fire damage, you can end the bane as a [[reaction]] to impose [[Damage Vulnerability|vulnerability]] to the damage roll and cause the creature to be [[ignited]]. | |
− | * '''''Valoo's Rage.''''' A creature | + | * '''''Eldin's Volcano.''''' Any creature you hit with any attack roll is [[ignited]]. As an action, you can deal 1d12 fire damage to all [[ignited]] creatures within 30 feet of you. |
− | * '''''Eldin's Volcano.''''' Any creature you hit with any attack roll is [[ignited]]. As an action, you can deal 1d12 fire damage to all [[ignited]] creatures within 30 feet of you.<noinclude> | + | * '''''Volvagia's Heatsense.''''' You can use your action to gain [[blindsight]] out to a range of 60 feet. This blindsight lasts until the start of your next turn.<noinclude> |
[[Category:Class Templates]]</noinclude> | [[Category:Class Templates]]</noinclude> |
Revision as of 20:57, 29 November 2020
Fire Divinity
At 14th level, you learn to augment bane, blessings, or senses with truly divine power from the gods. You gain one of the following benefits:
- Scorn of Din. Once per turn, when a creature under your bane is hit by any attack, the attacker may add a d6 bonus die to the damage roll. If an attack misses the creature, you can use your reaction to end the bane and force the attack to hit instead.
- Valoo's Rage. A creature under your bane gains no benefit from resistance or immunity to fire damage. When the baned creature takes fire damage, you can end the bane as a reaction to impose vulnerability to the damage roll and cause the creature to be ignited.
- Eldin's Volcano. Any creature you hit with any attack roll is ignited. As an action, you can deal 1d12 fire damage to all ignited creatures within 30 feet of you.
- Volvagia's Heatsense. You can use your action to gain blindsight out to a range of 60 feet. This blindsight lasts until the start of your next turn.