Difference between revisions of "Shadow/10th"

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== Unveil ==
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==Divinity==
At 10th level, you learn to augment your banes.
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At 10th level, you learn to augment bane, blessings, or senses with truly divine power from the gods. You gain one of the following benefits:
  
A creature you have [[Sage#Bless or Bane|baned]] has [[disadvantage]] on {{cha}} ([[Deception]]) checks made to lie, and on {{dex}} ([[Stealth]]) checks made to [[hide]] or [[move quietly]].
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* '''''Unmask.''''' A creature you have [[#Bless or Bane|baned]] has [[disadvantage]] on {{cha}} ([[Deception]]) checks made to avoid the truth, and on {{dex}} ([[Stealth]]) checks made to [[Hide Action|hide]] or [[move quietly]].  You can use your [[reaction]] to end the bane, causing the creature to end any effect causing it to be [[invisible]] and force it into its true form if it has changed shape or masked its form with an illusion.
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* '''''Realm of Silence.''''' When a creature you have [[#Bless or Bane|blessed]] make a {{dex}} ([[Stealth]]) check to [[move quietly]], it automatically rolls a 20 on the d20.  The creature never makes sound unintentionally.
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* '''''Lens of Truth.''''' As an action, you can gain [[truesight]] out to a range of 10 feet until the start of your next turn.
  
You can use your [[reaction]] to end the [[invisibility]] [[condition]] on a creature you have baned, and force it into its true form if it has changed shape or masked its form with an illusion.  Once you use this effect, the bane ends.<noinclude>
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At 14th level you can either gain another Divinity feature or another [[#Legacy|Legacy]] feature.<noinclude>
 
[[Category:Class Templates]]</noinclude>
 
[[Category:Class Templates]]</noinclude>

Revision as of 12:20, 29 November 2020

Divinity

At 10th level, you learn to augment bane, blessings, or senses with truly divine power from the gods. You gain one of the following benefits:

  • Unmask. A creature you have baned has disadvantage on Charisma (Deception) checks made to avoid the truth, and on Dexterity (Stealth) checks made to hide or move quietly. You can use your reaction to end the bane, causing the creature to end any effect causing it to be invisible and force it into its true form if it has changed shape or masked its form with an illusion.
  • Realm of Silence. When a creature you have blessed make a Dexterity (Stealth) check to move quietly, it automatically rolls a 20 on the d20. The creature never makes sound unintentionally.
  • Lens of Truth. As an action, you can gain truesight out to a range of 10 feet until the start of your next turn.

At 14th level you can either gain another Divinity feature or another Legacy feature.